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Author SHA1 Message Date
f0bfecad71
docs: document builtin functions available in lisp. 2024-12-17 23:06:43 +01:00
f73f501642
feat: add random and shuffle. 2024-12-17 22:19:44 +01:00
4 changed files with 145 additions and 1 deletions

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@ -78,6 +78,23 @@ namespace Jellyfin.Plugin.SmartPlaylist.Lisp {
(sort fc list00)))
"""
);
this["rand"] = e.eval(
"""
(lambda
(. a)
(cond
((null a) (random))
((null (cdr a)) (% (random) (car a)))
(t (+
(car a)
(%
(random)
(-
(car (cdr a))
(car a)))))))
"""
);
this["shuf"] = new Symbol("shuffle");
}
}
@ -114,8 +131,10 @@ namespace Jellyfin.Plugin.SmartPlaylist.Lisp {
public class Builtins : Dictionary<string, Function> {
private static Dictionary<string, Type?> ResolvedTypes = new Dictionary<string, Type?>();
private Random Random;
public Builtins() : base() {
Random = new Random();
this["atom"] = _atom;
this["eq"] = _eq;
this["car"] = _car;
@ -146,11 +165,17 @@ namespace Jellyfin.Plugin.SmartPlaylist.Lisp {
this["string<"] = (x) => _cmp((String a, String b) => a < b, x);
this["string<="] = (x) => _cmp((String a, String b) => a <= b, x);
this["haskeys"] = _haskeys;
this["getitems"] = _getitems;
this["invoke"] = _invoke;
this["invoke-generic"] = _invoke_generic;
this["random"] = (x) => new Lisp.Integer(Random.Next());
this["shuffle"] = (x) => {
var newx = ((Lisp.Cons) x.First()).ToList().ToArray();
Random.Shuffle<Expression>(newx);
return Lisp.Cons.FromList(newx);
};
}
private static T _agg<T>(Func<T, T, T> op, IEnumerable<Expression> args) where T : Expression {
T agg = (T) args.First();

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@ -102,6 +102,8 @@ The configuration page defines some useful functions to make it easier
to create filters. The above filter for liked items could be simplified
to: `(is-favourite)`.
*Go [here](lisp.md) to get a overview of the built-in functions.*
### SortProgram
This works exactly like [Program](#program), but the input is the

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@ -233,6 +233,9 @@ namespace Tests
Assert.Equal("10", e.eval("(fold (lambda (a b) (+ a b)) 0 (list 1 2 3 4))").ToString());
Assert.Equal("(2 3 4 5 6 7)", e.eval("(append (list 2 3 4) (list 5 6 7))").ToString());
Assert.Equal("(1 2 3 4 5 6 7)", e.eval("(qsort (lambda (a b) (> a b)) (list 5 4 7 3 2 6 1))").ToString());
//Assert.Equal("", e.eval("(rand)").ToString());
//Assert.Equal("", e.eval("(shuf (list 0 1 2 3 4 5 6))").ToString());
}
}
}

114
lisp.md Normal file
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@ -0,0 +1,114 @@
# The lisp interpreter
The interpreter is a lisp-like language used to build the filter
expressions.
## Builtins
**atom**: check if a receive value is a atom. `(atom 1)`
**eq**: check if two values are equal. `(eq (quote a) (quote a))`
**car**: get the first item of the cons.
**cdr**: get the remainder of the list.
**cons**: create a new cons. `(cons 1 2)`
**begin**: evaluate a series of statements, returning the result of the
last one. `(begin t nil)`
**+-\*/%**: arithmetic operations for integers. `(+ 1 2)`
**=**, **!=**, **<**, **<=**, **>**, **>=**: compare two integers. `(> 1 2)`
**not**: negate the given value. `nil -> t`, everything else will be `nil`. `(not (quote a))`
**string=**, **string!=**, **string<**, **string<=**, **string>**, **string>=**: compare two strings. `(> "1" "2")`
**haskeys**: takes any object and a variadic number of arguments (strings) and
returns a list with either `t` or `nil` describing if a corresponding property/field/method
with that name exists on the object. `(haskeys mystring "Length")`
**getitems**: takes any object and a variadic number of arguments
(strings) and returns the values of the fields/properties. `(getitems mystring "Length" "Chars")`
**invoke**: takes 3 arguments and invokes the method defined on the
object.
The first argument is the object on which to invoke the method, the
second one is the name of the method and the third one is a list of
arguments to pass to the method. `(invoke mystring "Lower" nil)`
**invoke-generic**: the same as **invoke**, but takes a fourth
argument, a list of string describing the types for the generic method.
`(invoke-generic mybaseitem "FindParent" nil (list "MediaBrowser.Controller.Entities.Audio.MusicArtist, MediaBrowser.Controller"))`
**random**: gives a random integer. `(random)`
**shuffle**: shuffles a list. `(shuffle (list 1 2 3 4))`
**quote**: quotes a value. `(quote a)`
**eval**: evaluates a expression. `(eval (quote a))`
**cond**: checks conditions and evaluates the corresponding expression.
```
(cond
(> 1 2) t
(t) f)
```
**if**: a conditional. `(if t 1 2)`
**define**: defines a new symbol. `(define foo 1)`, `(define add (lambda (a b) (+ a b)))`
**let**: define variables in the let context and evaluate the last
expression. `(let (a 1) (b 2) (+ a b))`
**let\***: the same as **let**, but allows to reference variables
defined earlier in the let statement. `(let* (a 1) (b (+ 2 a)) (+ a b))`
**apply**: call a function with the specified arguments. `(apply + (list 1 2))`
**and**: evaluate the given expressions in order, if any one of them
evaluates to `nil` return early with that value, otherwise return the
last value. `(and 1 2 nil 3)`
**or**: return `nil` if all arguments evaluate to `nil` otherwise the
first non-nil value.
## Derived builtins
**null**: the same as **not**. Can be useful to indicate semantics of a
program.
**list**: create a list from the given arguments. `(list 1 2 3)`
**find**: find if an item is in the given list and return it, otherwise
return `nil`. `(find 4 (list 1 2 3 4 5 6 7))`
**map**: apply a function to every item in the list. `(map (lambda (x) (* 2 x)) (list 1 2 3))`
**fold**: also known as reduce. Apply the function to a sequence of
values, reducing the sequence to a single item. It takes a initial value
which is returned for empty lists. `(fold (lambda (a b) (+ a b)) 0 (list 1 2 3 4))`
**any**: equivalent to `(apply or (map function list))`.
`(any (lambda (a) (% a 2)) (list 2 4 6 7 8))`
**all**: equivalent to `(apply and (map function list))`.
`(all (lambda (a) (% a 2)) (list 2 4 6 7 8))`
**append**: append an item to the given list. `(append (list 1 2 3) 4)`
**qsort**: quicksort, takes a comparison function and the list.
`(qsort (lambda (a b) (> a b)) (list 1 2 6 4 9 1 19 0))`
**rand**: get a random integer. Takes either zero, one or two arguments.
If zero arguments are given it gives a random integer from all possibly
representable integers. If one argument is given it gives a integer
between `0` (inclusive) and `n` (exclusive). If two arguments are given
it gives a integer between `a` (inclusive) and `b` (exclusive).
**shuf**: same as **shuffle**.